Node.js v0.7.8 Manual & Documentation


Domain#

Stability: 1 - Experimental

Domains provide a way to handle multiple different IO operations as a single group. If any of the event emitters or callbacks registered to a domain emit an error event, or throw an error, then the domain object will be notified, rather than losing the context of the error in the process.on('uncaughtException') handler, or causing the program to exit with an error code.

This feature is new in Node version 0.8. It is a first pass, and is expected to change significantly in future versions. Please use it and provide feedback.

Due to their experimental nature, the Domains features are disabled unless the domain module is loaded at least once. No domains are created or registered by default. This is by design, to prevent adverse effects on current programs. It is expected to be enabled by default in future Node.js versions.

Additions to Error objects#

Any time an Error object is routed through a domain, a few extra fields are added to it.

  • error.domain The domain that first handled the error.
  • error.domain_emitter The event emitter that emitted an 'error' event with the error object.
  • error.domain_bound The callback function which was bound to the domain, and passed an error as its first argument.
  • error.domain_thrown A boolean indicating whether the error was thrown, emitted, or passed to a bound callback function.

Implicit Binding#

If domains are in use, then all new EventEmitter objects (including Stream objects, requests, responses, etc.) will be implicitly bound to the active domain at the time of their creation.

Additionally, callbacks passed to lowlevel event loop requests (such as to fs.open, or other callback-taking methods) will automatically be bound to the active domain. If they throw, then the domain will catch the error.

In order to prevent excessive memory usage, Domain objects themselves are not implicitly added as children of the active domain. If they were, then it would be too easy to prevent request and response objects from being properly garbage collected.

If you want to nest Domain objects as children of a parent Domain, then you must explicitly add them, and then dispose of them later.

Implicit binding routes thrown errors and 'error' events to the Domain's error event, but does not register the EventEmitter on the Domain, so domain.dispose() will not shut down the EventEmitter. Implicit binding only takes care of thrown errors and 'error' events.

domain.create()#

  • return: Domain

Returns a new Domain object.

Class: Domain#

The Domain class encapsulates the functionality of routing errors and uncaught exceptions to the active Domain object.

Domain is a child class of EventEmitter. To handle the errors that it catches, listen to its error event.

domain.members#

  • Array

An array of timers and event emitters that have been explicitly added to the domain.

domain.add(emitter)#

  • emitter EventEmitter | Timer emitter or timer to be added to the domain

Explicitly adds an emitter to the domain. If any event handlers called by the emitter throw an error, or if the emitter emits an error event, it will be routed to the domain's error event, just like with implicit binding.

This also works with timers that are returned from setInterval and setTimeout. If their callback function throws, it will be caught by the domain 'error' handler.

If the Timer or EventEmitter was already bound to a domain, it is removed from that one, and bound to this one instead.

domain.remove(emitter)#

  • emitter EventEmitter | Timer emitter or timer to be removed from the domain

The opposite of domain.add(emitter). Removes domain handling from the specified emitter.

domain.bind(cb)#

  • cb Function The callback function
  • return: Function The bound function

The returned function will be a wrapper around the supplied callback function. When the returned function is called, any errors that are thrown will be routed to the domain's error event.

Example#

var d = domain.create();

function readSomeFile(filename, cb) {
  fs.readFile(filename, d.bind(function(er, data) {
    // if this throws, it will also be passed to the domain
    return cb(er, JSON.parse(data));
  }));
}

d.on('error', function(er) {
  // an error occurred somewhere.
  // if we throw it now, it will crash the program
  // with the normal line number and stack message.
});

domain.intercept(cb)#

  • cb Function The callback function
  • return: Function The intercepted function

This method is almost identical to domain.bind(cb). However, in addition to catching thrown errors, it will also intercept Error objects sent as the first argument to the function.

In this way, the common if (er) return cb(er); pattern can be replaced with a single error handler in a single place.

Example#

var d = domain.create();

function readSomeFile(filename, cb) {
  fs.readFile(filename, d.intercept(function(er, data) {
    // if this throws, it will also be passed to the domain
    // additionally, we know that 'er' will always be null,
    // so the error-handling logic can be moved to the 'error'
    // event on the domain instead of being repeated throughout
    // the program.
    return cb(er, JSON.parse(data));
  }));
}

d.on('error', function(er) {
  // an error occurred somewhere.
  // if we throw it now, it will crash the program
  // with the normal line number and stack message.
});

domain.dispose()#

The dispose method destroys a domain, and makes a best effort attempt to clean up any and all IO that is associated with the domain. Streams are aborted, ended, closed, and/or destroyed. Timers are cleared. Explicitly bound callbacks are no longer called. Any error events that are raised as a result of this are ignored.

The intention of calling dispose is generally to prevent cascading errors when a critical part of the Domain context is found to be in an error state.

Note that IO might still be performed. However, to the highest degree possible, once a domain is disposed, further errors from the emitters in that set will be ignored. So, even if some remaining actions are still in flight, Node.js will not communicate further about them.