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Node.js v8.9.1-rc.1 Documentation
Table of Contents
- V8
- v8.cachedDataVersionTag()
- v8.getHeapSpaceStatistics()
- v8.getHeapStatistics()
- v8.setFlagsFromString(string)
- Serialization API
- v8.serialize(value)
- v8.deserialize(buffer)
- class: v8.Serializer
- new Serializer()
- serializer.writeHeader()
- serializer.writeValue(value)
- serializer.releaseBuffer()
- serializer.transferArrayBuffer(id, arrayBuffer)
- serializer.writeUint32(value)
- serializer.writeUint64(hi, lo)
- serializer.writeDouble(value)
- serializer.writeRawBytes(buffer)
- serializer._writeHostObject(object)
- serializer._getDataCloneError(message)
- serializer._getSharedArrayBufferId(sharedArrayBuffer)
- serializer._setTreatArrayBufferViewsAsHostObjects(flag)
- class: v8.Deserializer
- new Deserializer(buffer)
- deserializer.readHeader()
- deserializer.readValue()
- deserializer.transferArrayBuffer(id, arrayBuffer)
- deserializer.getWireFormatVersion()
- deserializer.readUint32()
- deserializer.readUint64()
- deserializer.readDouble()
- deserializer.readRawBytes(length)
- deserializer._readHostObject()
- class: v8.DefaultSerializer
- class: v8.DefaultDeserializer
V8#
The v8
module exposes APIs that are specific to the version of V8
built into the Node.js binary. It can be accessed using:
const v8 = require('v8');
Note: The APIs and implementation are subject to change at any time.
v8.cachedDataVersionTag()#
Returns an integer representing a "version tag" derived from the V8 version,
command line flags and detected CPU features. This is useful for determining
whether a vm.Script
cachedData
buffer is compatible with this instance
of V8.
v8.getHeapSpaceStatistics()#
Returns statistics about the V8 heap spaces, i.e. the segments which make up
the V8 heap. Neither the ordering of heap spaces, nor the availability of a
heap space can be guaranteed as the statistics are provided via the V8
GetHeapSpaceStatistics
function and may change from one V8 version to the
next.
The value returned is an array of objects containing the following properties:
space_name
<string>space_size
<number>space_used_size
<number>space_available_size
<number>physical_space_size
<number>
For example:
[
{
"space_name": "new_space",
"space_size": 2063872,
"space_used_size": 951112,
"space_available_size": 80824,
"physical_space_size": 2063872
},
{
"space_name": "old_space",
"space_size": 3090560,
"space_used_size": 2493792,
"space_available_size": 0,
"physical_space_size": 3090560
},
{
"space_name": "code_space",
"space_size": 1260160,
"space_used_size": 644256,
"space_available_size": 960,
"physical_space_size": 1260160
},
{
"space_name": "map_space",
"space_size": 1094160,
"space_used_size": 201608,
"space_available_size": 0,
"physical_space_size": 1094160
},
{
"space_name": "large_object_space",
"space_size": 0,
"space_used_size": 0,
"space_available_size": 1490980608,
"physical_space_size": 0
}
]
v8.getHeapStatistics()#
Returns an object with the following properties:
total_heap_size
<number>total_heap_size_executable
<number>total_physical_size
<number>total_available_size
<number>used_heap_size
<number>heap_size_limit
<number>malloced_memory
<number>peak_malloced_memory
<number>does_zap_garbage
<number>
does_zap_garbage
is a 0/1 boolean, which signifies whether the --zap_code_space
option is enabled or not. This makes V8 overwrite heap garbage with a bit
pattern. The RSS footprint (resident memory set) gets bigger because it
continuously touches all heap pages and that makes them less likely to get
swapped out by the operating system.
For example:
{
total_heap_size: 7326976,
total_heap_size_executable: 4194304,
total_physical_size: 7326976,
total_available_size: 1152656,
used_heap_size: 3476208,
heap_size_limit: 1535115264,
malloced_memory: 16384,
peak_malloced_memory: 1127496,
does_zap_garbage: 0
}
v8.setFlagsFromString(string)#
The v8.setFlagsFromString()
method can be used to programmatically set
V8 command line flags. This method should be used with care. Changing settings
after the VM has started may result in unpredictable behavior, including
crashes and data loss; or it may simply do nothing.
The V8 options available for a version of Node.js may be determined by running
node --v8-options
. An unofficial, community-maintained list of options
and their effects is available here.
Usage:
// Print GC events to stdout for one minute.
const v8 = require('v8');
v8.setFlagsFromString('--trace_gc');
setTimeout(function() { v8.setFlagsFromString('--notrace_gc'); }, 60e3);
Serialization API#
The serialization API provides means of serializing JavaScript values in a way that is compatible with the HTML structured clone algorithm. The format is backward-compatible (i.e. safe to store to disk).
Note: This API is under development, and changes (including incompatible changes to the API or wire format) may occur until this warning is removed.
v8.serialize(value)#
- Returns: <Buffer>
Uses a DefaultSerializer
to serialize value
into a buffer.
v8.deserialize(buffer)#
buffer
<Buffer> | <Uint8Array> A buffer returned byserialize()
.
Uses a DefaultDeserializer
with default options to read a JS value
from a buffer.
class: v8.Serializer#
new Serializer()#
Creates a new Serializer
object.
serializer.writeHeader()#
Writes out a header, which includes the serialization format version.
serializer.writeValue(value)#
Serializes a JavaScript value and adds the serialized representation to the internal buffer.
This throws an error if value
cannot be serialized.
serializer.releaseBuffer()#
Returns the stored internal buffer. This serializer should not be used once the buffer is released. Calling this method results in undefined behavior if a previous write has failed.
serializer.transferArrayBuffer(id, arrayBuffer)#
id
<integer> A 32-bit unsigned integer.arrayBuffer
<ArrayBuffer> AnArrayBuffer
instance.
Marks an ArrayBuffer
as havings its contents transferred out of band.
Pass the corresponding ArrayBuffer
in the deserializing context to
deserializer.transferArrayBuffer()
.
serializer.writeUint32(value)#
value
<integer>
Write a raw 32-bit unsigned integer.
For use inside of a custom serializer._writeHostObject()
.
serializer.writeUint64(hi, lo)#
Write a raw 64-bit unsigned integer, split into high and low 32-bit parts.
For use inside of a custom serializer._writeHostObject()
.
serializer.writeDouble(value)#
value
<number>
Write a JS number
value.
For use inside of a custom serializer._writeHostObject()
.
serializer.writeRawBytes(buffer)#
buffer
<Buffer> | <Uint8Array>
Write raw bytes into the serializer’s internal buffer. The deserializer
will require a way to compute the length of the buffer.
For use inside of a custom serializer._writeHostObject()
.
serializer._writeHostObject(object)#
object
<Object>
This method is called to write some kind of host object, i.e. an object created
by native C++ bindings. If it is not possible to serialize object
, a suitable
exception should be thrown.
This method is not present on the Serializer
class itself but can be provided
by subclasses.
serializer._getDataCloneError(message)#
message
<string>
This method is called to generate error objects that will be thrown when an object can not be cloned.
This method defaults to the Error
constructor and can be be overridden on
subclasses.
serializer._getSharedArrayBufferId(sharedArrayBuffer)#
sharedArrayBuffer
<SharedArrayBuffer>
This method is called when the serializer is going to serialize a
SharedArrayBuffer
object. It must return an unsigned 32-bit integer ID for
the object, using the same ID if this SharedArrayBuffer
has already been
serialized. When deserializing, this ID will be passed to
deserializer.transferArrayBuffer()
.
If the object cannot be serialized, an exception should be thrown.
This method is not present on the Serializer
class itself but can be provided
by subclasses.
serializer._setTreatArrayBufferViewsAsHostObjects(flag)#
flag
<boolean>
Indicate whether to treat TypedArray
and DataView
objects as
host objects, i.e. pass them to serializer._writeHostObject()
.
The default is not to treat those objects as host objects.
class: v8.Deserializer#
new Deserializer(buffer)#
buffer
<Buffer> | <Uint8Array> A buffer returned byserializer.releaseBuffer()
.
Creates a new Deserializer
object.
deserializer.readHeader()#
Reads and validates a header (including the format version).
May, for example, reject an invalid or unsupported wire format. In that case,
an Error
is thrown.
deserializer.readValue()#
Deserializes a JavaScript value from the buffer and returns it.
deserializer.transferArrayBuffer(id, arrayBuffer)#
id
<integer> A 32-bit unsigned integer.arrayBuffer
<ArrayBuffer> | <SharedArrayBuffer> AnArrayBuffer
instance.
Marks an ArrayBuffer
as havings its contents transferred out of band.
Pass the corresponding ArrayBuffer
in the serializing context to
serializer.transferArrayBuffer()
(or return the id
from
serializer._getSharedArrayBufferId()
in the case of SharedArrayBuffer
s).
deserializer.getWireFormatVersion()#
- Returns: <integer>
Reads the underlying wire format version. Likely mostly to be useful to
legacy code reading old wire format versions. May not be called before
.readHeader()
.
deserializer.readUint32()#
- Returns: <integer>
Read a raw 32-bit unsigned integer and return it.
For use inside of a custom deserializer._readHostObject()
.
deserializer.readUint64()#
- Returns: <Array>
Read a raw 64-bit unsigned integer and return it as an array [hi, lo]
with two 32-bit unsigned integer entries.
For use inside of a custom deserializer._readHostObject()
.
deserializer.readDouble()#
- Returns: <number>
Read a JS number
value.
For use inside of a custom deserializer._readHostObject()
.
deserializer.readRawBytes(length)#
- Returns: <Buffer>
Read raw bytes from the deserializer’s internal buffer. The length
parameter
must correspond to the length of the buffer that was passed to
serializer.writeRawBytes()
.
For use inside of a custom deserializer._readHostObject()
.
deserializer._readHostObject()#
This method is called to read some kind of host object, i.e. an object that is created by native C++ bindings. If it is not possible to deserialize the data, a suitable exception should be thrown.
This method is not present on the Deserializer
class itself but can be
provided by subclasses.
class: v8.DefaultSerializer#
A subclass of Serializer
that serializes TypedArray
(in particular Buffer
) and DataView
objects as host objects, and only
stores the part of their underlying ArrayBuffer
s that they are referring to.
class: v8.DefaultDeserializer#
A subclass of Deserializer
corresponding to the format written by
DefaultSerializer
.